Making a learning environment accessible for everyone is a must as today's classrooms are diverse and include English Language Learners and students with special needs. In fact, teachers already have technologies to help with this at their disposal. This session will help teachers recognize just how easy it is to ensure that all learning materials are accessible to everyone. These 7 simple steps could make a significant impact for the people who need accessible materials.
This workshop will introduce simple and basic coding for students in a
variety of ways. We will explore coding as a new language with hands on
activities like Binary Bracelets, Pixel Art, and explain how to move
children through online based and free software that will aid in the
teaching of code. At the conclusion of this workshop, teachers will be
able to see how to further develop their coding instruction into a
Coding Fair that allows students to become the experts and teach.
In this session, we explore everything from best practices to ways to differentiate in one of Google’s most popular apps. Attendees will learn how to create posts for multiple classes, use topics to stay organized, create differentiated grouping for assignments, and more! Come learn how to make your digital classroom an environment that makes teaching fun and learning personal!
Connecting our student's learning to maps has never been more fun! We will customize and edit our own maps by creating placemarks, polygons, and paths on layers and collaborate on shared maps. See maps in action by examining lesson ideas and artifacts from classrooms using this engaging tool.
Have you ever thought that your students are too young to use Google? Today’s students are preset to use technology from their toddler years. This session is to provide lower elementary grade teachers of all disciplines ways in which to use Google Apps in their classroom.
The latest version of Google Sites is streamlined, user-friendly and continues to become more robust. Augment your Google Classroom stream by compiling complex lessons with Sites to integrate video, sound, text and images to produce multimedia based lessons. Have students create web-based projects and digital portfolios with a point-and-click user interface. Use your site as a file server to share documents with students or colleagues. AND learn to use sites as a portal to reach out to parents and the public beyond your school domain.
Now you can merge information from a Google Forms collected spreadsheet into a Google Slide Presentation and build out personalized certificates and badges for students.
Participants will learn how to use the autoCrat document merge tool to create Google Slides presentations from Google form responses. Participants should have some working knowledge of Google forms and slides.
Google forms can go far beyond a survey. Learn to create quizzes in forms and import the grades to your Google Classroom. Use forms to gather URLs, as a file uploader or a way to keep track of borrowed hardware or laptops. We will take a look at making non-linear, interactive forms that react based on user input. Plus we will preview some of the more useful add-ons that make forms even more accommodating to our classroom needs.
This workshop goes beyond the basic use of Google slides and covers some of its more hidden features. The session will cover dynamically linking slides between presentations, inserting charts that update in real-time and how to zoom in and out of slides while presenting. We will discuss strategies in creating non-linear presentations, utilizing diagrams, integrating with Google Drawing and creating beautiful dynamic presentations quickly and easily using the Explore feature as well as saving time by creating master slides. Useful add-ons will also be explored.
Alice is a free, open-source 3-D animation software that requires coding to create the animations. It was developed by Carnegie Mellon as a means to teach coding and logic to beginning programmers and aspiring game developers. Strategic use of Alice can help to provide a foundation for concepts in programming including events, methods, functions, conditionals, loops etc.. All packaged in a fun, drag-and-drop, interface where the end result is a 3-D interactive animation. This session will provide an introduction to Alice's possibilities.
Are you ready to take global connections beyond Mystery Location and Mystery Number hangouts? Would you like to establish classroom connections for long-term projects and collaboration? In this workshop, I will share resources to find connections, ideas for collaborative projects, tools to use to collaborate, and examples of engaging global connections to help take global connections to the next level.
Attendees will learn how to join Microsoft TEAMS and use TEAMS for collaboration both in classroom and with staff. Samples of TEAMS as well as Class Notebook will be shown. Conversation will include other Office 365 products and use in the classroom. Intended audience: those using or considering Microsoft Office 365.
Learn how to use Office 365 tools to collaborate with staff, parents and students; and increase success and productivity. Discover how OneNote Class and Staff Notebook enables teachers to create collaborative learning spaces that provide opportunities for shared work/projects and development of individual ideas. Explore Office Online as a collaborative tool that enhances student learning and models authentic work in the 21st century. Explore Microsoft Teams for building collaborative school communities inclusive of all stakeholders including parents and community members.
Spark is a new online app created by Adobe. Spark is a creativity tool that can be used to tell visual stories, essays, create graphics, and videos. The app is easy to learn and use for both educators, staff, and students. Creations with Spark are stunning in visual presentation.This session provides an overview of Adobe Spark, the three components of Page, Post, and Video, examples of student created work, how Spark can be accessed online with different devices (desktop, & iPads), and synchronization across devices.
Truly engage students of all levels using special and easy-to-implement! STEAM projects. This workshop will show you how to find and use ready-made STEAM challenges to get students to truly think creatively, analyze critically and drastically improve communication. These techniques can be used in any classroom with any subject.
Want to help students develop their most creative and innovative abilities? Introduce them to digital storytelling, regardless of their digital device! Students can use digital tools to create and share their own stories or experiences, or reflect on what they've learned. Join us as we learn about how you can use Sway, an innovative web-based learning tool that can be used on any device your students may have access to in the classroom. Kids love to be creative and share stories about themselves...digital storytelling is the perfect way to let them do it!
My session will showcase how I have used digital tools such as Google Forms to help provide weekly feedback FROM STUDENTS on how to improve my classroom setting.
I also show ways to create self-paced lessons for students, how to easily embed student work to provide examples as well as showcase great work, and some of the great features that can be used from Google Slides, Pear Deck, Google Drive, Google Docs, Google Sheets, and Google Classroom.
This presentation is for any grade levels but will probably be best suited for those in upper elementary or a middle school setting.
*NOTE: I am a Google Certified Educator
Are you looking for some great, free content creation tools for your students? If so, this Tech Tool Throwdown is for you! During this session, we will battle it out to show you the best Tech Tools to create flow charts and graphic organizers, brochures and infographics, screencasts and videos, and interactive presentations. At the end of this session, you will be ready with ten different options to help your students become active producers of dynamic digital content.
Visual literacy is a set of abilities that enables an individual to effectively find, interpret, evaluate, use, and create images and visual media. There are a number of articles addressing how visual literacy relates to scientific reasoning, analytical and analogical thinking, creative thinking and critical thinking. As Rezabek (2005) summarized, people can become more creative and critical thinkers by visual literacy practice.
These visual practices do not have to be confined to any particular subject or inside of the classroom. Because of the pervasiveness of images and visual media, students can practice creative/critical thinking skills easily.
I will present visual literacy activities that teachers can provide to students inside and outside of the classroom in order to promote their critical/creative thinking skills.
Take kids anywhere, show them a new way to engage with the world through Augmented and Virtually reality. In this session, you will not only experience AR/VR and mixed realities, but you will learn how and why to start implementing them in your classrooms immediately.